Resume
I am a Senior Inclusive Designer that specializes in building inclusive products. With over ten years of experience, I am dedicated to creating scalable systems to support accessible and inclusive practices across digital product teams.
Experience
Senior Inclusive Designer at Microsoft | August 2022 - Present
Gain a deep understanding of business goals, user needs, technical constraints, the competitive landscape of your product area, and accessibility in the Azure portal
Influence product and design directions and deliver a variety of design outputs, from high-level concepts to detailed designs to interactive prototypes, to guide product development
Collaborate with researchers, program managers, engineers, and cross-functional stakeholders to create high-quality user experiences with measurable impact
Proactively identify and prioritize opportunities that continually elevate the product experience
Articulate design strategies and decisions in clear and compelling ways to various stakeholders and audiences
Mentor junior designers and contribute to the wider UX community
Senior Accessibility Designer at Northwestern Mutual | May 2021 - July 2022
Advising Product, Design, and Engineering teams (iOS, Android, and Web) on the best accessibility practices and accessibility-related decisions
Translating requirements and synthesizing user research into useful, useable, elegant, and accessible solutions
Assisting in the development of continuing education on inclusive design practices, accessibility guidelines, and industry standards
Contributing to process refinement and providing accessibility perspectives in design thinking
Conducting accessibility testing with assistive technologies
Senior Product Designer at Recurly | February 2020 - May 2021
Establishing and defining accessibility standards
Creating sustainable and accessible components for design systems
Identifying user needs through generative research
Generating interview scripts, conducting user interviews, and synthesis
Facilitating ideation workshops across departments
Improving processes within the product teams
Creating low/high fidelity designs and interactive prototypes
Senior UX Designer at Transamerica | June 2018 - January 2020
Establishing and defining accessibility standards for digital products
Creating sustainable and accessible components for design systems
Identifying user needs, sketching solutions, and building prototypes
Testing ideas with the user research team, and refining designs with data
Improving processes within the content management system
Auditing existing products and sites for accessibility/usability issues
Delivering detailed interaction models and specifications to developers
UX Designer at Alloy Magnetic | February 2016 - June 2018
Improving experience within the content management system product
Creating and developing user and customer personas
Developing strategies with wireframes and information architecture
Designing high-fidelity mockups and component libraries
Leading design reviews and multiple stakeholder meetings
Conducting user interviews, competitive research, and testing
Delivering to developers and seeing through the implementation
UX Designer at PR Newswire | June 2015 - February 2016
Creating low fidelity and high fidelity designs for public sites and post-login products
Working with stakeholders to adapt websites to user and customer needs
Creating and elaborating style guides and components
Gathering data and conducting user interviews to iterate designs
Illustrating unique promotional content for online distribution
UX Designer at n.io | September 2014 - May 2015
Designing experience-driven web applications for IoT software
Designing public web experiences to promote IoT software capabilities
Creating digital promotional materials, including copywriting
Building the design system, including logo design, branding guidelines, and messaging
Web + Graphic Designer at CU-Boulder | April 2012 - August 2014
For the departments of ALTEC and OIT
Updating website design and experience to align with CU-Boulder’s strategy
Creating website designs based on international events and holidays
Designing print and digital promotional materials
Co-ordinating production and distribution of promotional materials
Teaching accessible design and technology workshops for K-12 educators
Uploading and managing content in the Drupal content management system
Education
Master’s of Science in Creative Technologies + Design, University of Colorado Boulder
The Master’s of Science in Creative Technologies + Design equips students with skills in:
Design — needs assessment, articulating alternatives, selection process, iteration, and developing solutions
The business of creativity — communicating work visually and verbally, engaging with industry, networking, and professional skills
Technical fluency — a foundation in contemporary digital skills, including coding and development
Emphasis has been included on inclusivity and accessibility within these subject areas
Bachelor of Art in Studio Art, University of Colorado Boulder
Bachelor of Art in Studio Art with an emphasis in digital media and design
Minor in Technology Arts & Media with Honors: a program designed to teach students creative thinking, technical skills, and visual communication
Volunteer Work
CU-Boulder Disability Services Peer Notetaker | 2022
As a peer notetaker through Disability Services at CU-Boulder, I took in-depth notes for a peer in my class, ensured the notes were accessible, and sent those notes to my peer through the CU-Boulder “Accommodations” portal.
TechGirlz Instructor | 2018-2020
TechGirlz is a non-profit dedicated to reducing the gender gap in STEM education and careers. TechGirlz’s mission is to inspire middle school girls to explore the possibilities of technology to empower their future careers. As an instructor, I prepared design and front-end development workshops and teach them to girls either in-person or virtually.
Publications
2022
“Your Wordle Results Are Annoying, but Not for the Reasons You Think” Slate February 2022
2021
“Ask Me Anything about Accessibility with AIGA DC” The Startup, February 2021
"Auditing Design Systems for Accessibility" Deque, May 2021
“There’s no such thing as fully automated web accessibility” UX Collective, July 2021
“Designing with ketchup” UX Collective, October 2021
2020
“The Power of a Good Mentor” Rise The Membership, January 2020
“8 common questions about accessible UX” UX Collective, April 2020
“How to make your online and blended classes more accessible” UX Collective, August 2020
"The inspirational case for web accessibility" UX Collective, August 2020
"Manipulative UX in webcomics" UX Collective, October 2020
"Food allergies: when search UX becomes dangerous" UX Collective, October 2020
"Do stories make social media more addictive?" UX Collective, December 2020
2019
“The state of diversity in tech” UX Collective, August 2019
“5 ways to start improving diversity in tech now” UX Collective, September 2019
“Inclusive by design: beyond binary” UX Collective, December 2019
“Why designers need to look beyond 2 genders” The Next Web, December 2019
“Prototyping to Protect Plants” The Startup, December 2019
2013
“Don’t miss this on-campus photography exhibit” CU Independent, February 2013
“Mozilla open source advocate discusses future of the software” CU Independent, February 2013
Accessibility
Strong understanding of accessibility compliance and meeting WCAG criteria
Skilled in designing for assistive technologies such as screen readers
Experienced in creating accessible components for design systems
Familiar with advancing beyond basic accessibility into inclusive design
Skills
Content strategy
Evaluative research
Figma / Sketch
Generative research
HTML / CSS
Illustrator
InDesign
Information Architecture
Interaction design
Interface design
Photoshop
Prototyping
User flows/task flows
Visual design
Wireframing